There are several freeware and payware mesh add-ons available. 10m – good and very good area sceneries and some airports.5m – around airports and rarely for larger areas.1m – the best add-on sceneries use this resolution around airports.Mesh is used in many add-ons – some provide mesh for large areas and some use mesh to enhance scenery. This is why Himalayas look awful and Rocky Mountains – much better. The rest of the world is covered by 150m and 300m mesh.
By default FSX uses values of 10m, 19m (some locations in USA), 38m (USA), 76m (parts of Europe, Canada, Mexico). FSX uses mesh data of a resolution between 0,6m and 600m. Mesh resolution is the space between the lines you see on the image above.
Each mesh scenery (including the default FSX/P3D mesh) includes a grid of coordinates. Each place where the lines intersect has a specified altitude and from this data the simulator draws all mountains, hills and valleys that you see. Mesh is a altitude reference data for FSX terrain. Keep in mind that this is an add-on classification – not a technical classification of sceneries (although they are partly coinciding). Wherever I use bold font for an add-on name in this article – it means that I recommend this product. I will also describe some products and show how they can include several different types of sceneries in one package. In this guide you will read about FSX sceneries – their types, their use and effects. We plan to add features and fixes for years to come.Mesh, vector, textures, sceneries, area sceneries, photosceneries… It’s confusing, isn’t it? My Guide to FSX/P3D scenery add-ons.
Some will be added to the base simulator, as free updates. Additional Aircraft - We're working with multiple aircraft developers to port additional aircraft to FlyInside Flight Simulator.This includes intelligent air traffic, and an ATC system you can interact with.
Offline ATC - We want to build a living world.It can push huge amounts of auto-gen, but is mostly drawing "developer art." Now that the first version is out the door, we'll be working with artists to enhance the scenery content itself. Improved Scenery - Most of our development so far has been on the simulator engine itself.Expanded Scenery - We have a Europe scenery under development, and will target global scenery after.To reflect the in-development status,Īs we release future updates, the price of the simulator will go up to reflect the improved functionality. We're releasing now so that we can gather community feedback, get add-on developers on-board, and of course help fund development. We'll be releasing this SDK to the public in early 2019.īetween the SDK and import tools, we should be able to rapidly grow an aircraft ecosystem.įlyInside Flight Simulator is still under development. If you're interested, contact with the title "FS Addon Developer."Īdditionally, we have an aircraft SDK (under development), which allows developers to easily create FlyInside aircraft from models in Blender, Maya, and 3DS Max. We also have an in-house system which makes it easy for add-on developers to port their existing aircraft to FlyInside Flight Simulator. Today, FlyInside Flight Simulator includes ten high-quality aircraft from MilViz and TFDi! As of today, you canĭownload and Buy it from our website, or on Steam!įlyInside will be an open platform, allowing add-on developers to create plugins, aircraft, and scenery with ease. It ships with ten beautiful aircraft, and scenery for the continental USA. FlyInside Flight Simulator 0.6 Released - įlyInside Flight Simulator is a brand new flight simulator built for virtual reality!